Wednesday, 3 November 2010

The fall of Jimmy Mcmillan

As previously stated, my stats are terrible. On average, my I manage to score three kills in a ship before it dies in a blaze of fail. So when I score 19 with one in just under a week, you may see why that ship claims a place in my heart. Presenting: The Rise and Fall of Jimmy Mcmillan, my Omen navy issue.

Her career started out rather blandly, sure scorch proved to be pretty damn cool but the ONI just hadn't pulled anything special out of the bag yet, unlike his sister ship my fleet stabber. It was tempting just to sell her back on, however then I remembered watching Tusker Suleiman Shouaa tear apart a Russian gang with his and decided to give her another try. Within five minutes of leaving home station, a gate camp had taken me to structure, something that would happen to me a good five times in this ship before she finally went down. I scored a few more kills last week, but again nothing that made me stand up and go 'wow': a couple of confused noobs and a solo gate camper who made the mistake of taking gcc on one of my corp mates.

Monday proved to be short on kills but high on 'lulz', as following that a large gang started chasing me around system. At one point, they caught me: arazu had me scrammed and webbed, falcon had me jammed and various bcs were applying dps. I was melting fast and spamming the mwd button in the vague hope that somehow it would defy CCP and activate. To my confusion, it did \o/ and I burnt to safety.

Yesterday turned out to be the ONI's finest few hours in my possession, killing a badly fitted harbinger (although those beams could hit me quite well at range), a tremendously fail Raptor (he had a claymore and taranis in system, and I dced after tackling him. Was majorly surprised to not only log into a ship, but also to then be able to repoint him) before a rather hilarious encounter with a Scum. frigate gang. We would've got more, however I'd capped out by this point (had to keep the mwd running to keep the main gang at range, three ishkurs would've hurt); I'd given Cyber an excellent warp in (right in the middle of the scramming frigs \o/) and Delisa had gone afk. Still, props to Scum. for trying something different instead of their usual recon heavy blob.

Jimmy's career finished off with my first EVAR t3 kill \o/ a missioning battleship who was gracious enough to grant us a "good fight" in local and finally a confused noob in a reaper who aggressed me on a gate?

So, the ONI completed two of my EVE goals in her short life: Kill a t3 and get to 600 kills before 200 losses (a tall order given my track record, as I was 589 for 199). However, like her namesake it didn't end well last night and I finally lost my dear ONI to a competent gate camp. So the ship endeared itself to me. So I'm going to buy another one, right?


For two reasons actually, firstly because on Monday I will be able to fly Vagabonds (Ga'len would be so proud!) and secondly, somer.blink has stolen all my isk by being so damn addictive. Seriously, every time I think of quitting I place a random bet and win big. Thing is, while the stats here are actually quite good and I've technically won money, its in the form of two ships that I don't even need.

Watch this space for an Ashimmu loss mail

o/



Thursday, 28 October 2010

LOL RP

A lot of my fellow bloggers either occasionally or entirely write their blogs in character. A good number of these are fairly terrible for a variety of reasons, but some I do rather like (Nashh's, Ga'len's and Mynxee's to name three). I've tried on several occasions to write either backstory or IC posts for von Diel, but they either turn out implausible, corny or a horrible combination of both.

He's a Gallente carebear turned pirate, who can fly Amarrian battleships and Minmatar ships up to battleships... seriously where do you even start with that?

My best attempt is to basically ignore the carebear time and put him as a matari sympathiser during their war for independence. I think I could've used that to explain his abilities to fly gallente (academy training), minmatar (learning from the other rebels) and amarr (hijacking etc). But tbh, still can't figure out details on that, but maybe one day I will.

Anyhoo urrm... not much pvp action to report. Maybe my next update will be more substantial.

o/

Wednesday, 20 October 2010

Three for Three

Damn, I swear my pilot stats get worse every time I look at them and yet my battleclinic rank seems only to rise.... confusing. Anyhoo, the point of this post is to analyse my most recent three kills and losses.

Loss one was my beloved Hurricane named 'Lucky Sod'. She earned this name due to my rather fail internet connection which handily disconnected when I jumped through a gate and into a rather large gate camp. Somehow, despite logging back in and dcing immediately, I logged in for the third time and managed to burn back to the gate with my ship fairly intact. Unfortunately, her luck didn't hold and the next time my internet failed she went down. Still, a fun ship to fly and really has put me in the mood for the Vagabond that I'm training for.

Later on, my dear friend Kaal Redrum logged in hungry for blood. He quickly located a vagabond and stabber fleet issue in the system next door to our home and started to bait them. Unfortunately I'd made the error of leaving my only fitted ishkur three jumps away and had run out of close range ammo... still the fleet stabber made a pretty explosion and Cyber Ten's curse was able to finish off the vagabond shortly before I popped. Hooray for my drones whoring on the Vaga mail \o/.

Afterwards, we got bored and decided to roll down to Taff to mess with an alliance named Scum. I've had some fun with them over the past few weeks, however they seem to have got annoyed with my antics and deployed a gang to blockade my fellow Renegades inside a station when they were forced to dock due to a thing called 'real life'. So, I did the only sane and honourable thing and baited the camp off the station, letting my gangmates free at the cost of one new ishkur, still I managed to drag a stiletto down with me so I'm going to call that a win.

Finally a quick mention of our corporate blog located here. Posts will be made by myself, Cyber, Uly, Kaal and various other renegades. Not sure what else to add really, other than how awesome its going to be.

Until next time, o/




Wednesday, 13 October 2010

New Beginnings

Some times, things don't work out. The best of friends grow apart. Etc, etc.

Bottom line, a group of us were not happy in Hellhounds and felt we needed something new. That new thing turned out to be our new corp: New Eden Renegades.

I began my time in NER with my usual levels of success . However kills soon followed, the story of the myrm can be found over on Xeross' blog here. From there its been a great mix of fun fights, losses, fruitless 0.0 solo roams and endless setting standings on alts. Still, one of the best parts of founding a new corp is that you don't have the history and celebrity associated with an older corp/alliance (EVERY damn app we got for hounds mentioned Mynxee... not that I have anything against her personally, but she did leave over 6 months ago). Everything is our way, our rules.

One of the things we instituted was an in-corp ladder, which I have had great success in so far. Still, early days.

Over the next few days I'll move these links into the side bar and take down the Hellfleet ones, but until then:


See you guys out there o/


Tuesday, 21 September 2010

FINALLY some action :D

Its been a hectic couple of days for me IRL, moving from my family home to my new student house and settling into a new area (plus having to help look after a fairly large dog). So, its nice to have the escape of EVE and a fun few days its been :D.

Lets start with the AF tournament. First match pitted me against an Enyo. In general 1vs1 Ishkur>Enyo. I'd say I won fairly comfortably.

Second match was a three-way FFA, where I had the misfortune to land on top off a Wolf, which pretty much chewed my face off. It was left to the third pilot to down the wolf and then finish me off. Big thanks to Suleiman Shouaa for organising a great tournament.

Yesterday's action started with me roaming out into the heart of Amarr militia space and took out a punisher under the noses of one of their gangs. About an hour later, I stumbled upon three ships in a system: a kestrel, a thorax and a vengeance. Sensing the possibility for a fun fight, I requested some assistance and ceo Cyber Ten answered my call. However, he was 12 jumps away in our home system and the enemy gang had just landed on me and got me triple pointed. I had only one option, try to take down as many as I could and hold on until Cyber arrived. Assessing the situation, the kestrel was at long range, the veng was close but probably heavily tanked and the thorax was close and probably more gank fit. Thorax primary, veng secondary and screw the kestrel.

Establishing orbit around the thorax and swatting the hammerhead drones he'd put out I noticed that he was shooting me with small railguns and not with a great deal of success. It took me longer than I would've liked, but the Thorax went boom whilst the kestrel withdrew from the field, leaving me 1vs1 with the veng. Or so I thought: d-scan soon picked up an inbound drake. By this point, I was running into serious cap issues and was forced to pulse my repair system. This took its toll as my ishkur began to, as we say, 'shit fire'. But, Cyber was only two jumps away so I knew I had to hold on long enough to make the trip worth while for him.

"Loading Grid", the most beautiful words you can hear from your backup. A couple of seconds later and the veng made a pretty explosion. Unfortunately, neither of us had pointed the drake as we both had believed that I was going down. Smarting from this, we headed to the nearest station, repped up and headed out roaming.

The majority of systems were empty, save for a Dominix class battleship apparently at a belt. With the memory of the lost drake in our minds and the possibility for glory in our hearts (LOL) we warped in and tackled the Domi. The plan was simple: knock out as many of his light and medium drones as we could and hope he didn't have too many neuts.

There were some touchy moments (I was forced off the field, pulled back some armour and landed again just as Cyber needed to pull out) but eventually we eliminated the majority of the Domi's light drones. Plus, he'd been forced to choose to either neut or rep, so was no longer able to keep us capped out. A few minutes later and Cyber reported that the pilot had logged off. A frantic overload session followed (we weren't sure if the ship would just 'vanish') but soon enough the Domi was no more.

Overall, the events of the past few days have restored some of my confidence in myself as a Pirate. Lets see if I can maintain it, eh?

Until next time, o/

Sunday, 12 September 2010

Burning out.

I've had this post forming in my head for the past few days, then reading this over at Kishin Hattori's blog made me finalise what I wanted to say.

In short, I'm starting to tire of low sec. Good fights are few and far between, mostly turning into me getting hopelessly outnumbered or being so bored for lack of targets that I'll engage just about anything (also, see last blog post). Sure, I still get kills but its been a while since my last big pay day. Weekly suicide and disco ops are amusing, but they require numbers to really work (plus, there's only a limited number of actively used belts in our immediate area).

Now, I've sunk over a year of my life into EVE along with a lot of money before I got my isk making up to speed. I don't want to give up and burn out, so I'm thinking of ways to make my EVEtime more interesting again: new adventures and activities. Hopefully, that'll be enough to keep my interest.

Will definitely be around for Suleiman's AF tourney, I have a few fits cooking for that and may (rather foolishly) Post my analysis of them later in the week.

Until next time o/

Sunday, 5 September 2010

On baiting, Kaal, Discos and 1vs1.

Writing a quick blog post after returning in my pod after being killed by the number one pilot on battleclinic. Was a fairly uneventful roam up until that point, only other action was a drake that I'd baited in top belt (who complained both in local and on his own KB of 'crashing' mid fight, butthurt much?). Ceo Cyber Ten often uses me as his plus1, scout and bait pilot for our guardian roams. I'd like to think that this is because he trusts me to get the job done, but more likely its because of my ability to attract targets and be called primary (as a note, I've only ever brought a harbinger home from a roam once, luckily the Veto gang decided to primary Kaal instead).

Talking of Kaal, this guy is really starting to impress me both with his attitude and abilities as a pilot (who else do I know who's crazy enough to engage a (mining) fleet solo?). He's started flying solo more, even managed to do the one thing I haven't: solo'd a battleship in an assault frigate. No KM on this one, as the pilot ejected and Kaal sold the ship. Still, my hat is off to him as that's been one of my long term goals flying solo and he gets it on his first night flying out XD. Just need to get him into an Ishkur and he'll be the perfect wingman, amirite?

In all seriousness, he's a pilot that's always up for a good fight and seems to share my passion for hunting large prey in small ships.

On Thursday, four of us dropped disco-battleships on an ice mining fleet. Hilarity followed. Poor ice miners, didn't see that coming.

Now, here's a fact I'm rather proud of: to date, I have not lost a prearranged 1vs1 to anyone outside of my alliance (Cyber just keeps kicking my ass). Usually, my ishkur/veng can either beat my opponent or drive them off the field in a couple of minutes. Recently, I did some theory-crafting in anti-dramiel combat, which has met with limited success (that is to say in 5 fights, 5 dramiels have run away with their tails in-between their legs). Last night I finished a quiet roam, with only a self destructing drake to speak of, and so I was bored. Jumping through a gate, I saw tusker Kishin Hattori in a dram warp off towards a belt. Banter in local lead me to conclude that he was in a similar position to me: nothing to shoot at and so bored.

Now, I've read of Kishin's exploits in a dramiel here. Under normal circumstances I would have continued merrily home to lisb, logged and played the Guild 2 for a bit. However, I was curious to see how my ishkur would perform against his armour dram.

To summarise:

  1. 1vs1 is arranged, we fight at a belt.
  2. I land on dram. We both point, td and drop drones.
  3. For the next 15 minutes we knock out each other's drones.
  4. His td and speed mean my blasters can't hit him; his auto cannons cannot break my tank.
  5. Flycatcher lands and we bug out.
Now, that might sound fairly tame reading it, but I was on edge for most of the fight: micromanaging overheat on my rep, pulling in and swapping out drones, managing active modules to keep the important ones running. This fight stands out in my mind for the shear length if nothing else (frigate duels are often over in under two minutes, often less). Economic victory to him (10 warriors vs 3), but I'm just happy that my tactics worked and I didn't lose a ship.

Anyhoo, I'm rambling here so until next time

o/